New to PG?
Start here

KS3

£120.00 + VAT Discounted rate from £96.00

+

Making games with GDevelop

Games programming and development

K

Inside the Unit...

Download Free Sample 6.5mb

Areas Covered

  • Lesson 1 Properties and particle emitters
  • Download free sample above
  • Lesson 2 Characters and sprites
  • Lesson 3 Collision detection
  • Lesson 4 Falling and spawning
  • Lesson 5 Rewards and hazards
  • Lesson 6 Unit assessment

There are 5 worksheets and 5 homework tasks in this unit.

Summary

This unit gives students practical opportunities to design and program two games. Students begin by creating a firework game that makes use of particle emitters and events. They then spend four lessons developing a platform game that makes use of many key games programming concepts such as sprites, collision detection and variables for use in scoring. Key object oriented programming concepts (OOP), such as objects and instances, are introduced in a KS3 appropriate manner. Students will develop programming skills through the development and iterative testing of their games. The programming language makes use of a visual programming environment which is an excellent transition between block programming and text programming.

What's included in the toolkit?

Toolkit

The currently available units have been written to satisfy the new National Curriculum for Computing, they are designed for teaching at KS3 but individual lessons in some units may also be appropriate for teaching Key Stages 2 or 4, particularly where Year 10 students may not previously have been exposed to certain topics.

  • PowerPoint slides for each lesson
  • Detailed lesson plans
  • Learning objectives and outcomes
  • Statement of which of the Government Guidelines are covered in the unit
  • Worksheets and homework activities
  • End-of-unit Assessment material including Moodle XML question file
  • Other material and links to online resources

What people say...

I am very impressed with the quality of the lesson plans, other resources and the presentation of the documents. We are giving our KS3 a curriculum a complete overhaul and your projects make up 90% of the new lessons.

David Smale. Head of IT & Computing, Al Bateen Secondary School, Abu Dhabi

The resources are great, thanks. I'm really enjoying teaching the lessons. I was observed a couple of weeks ago now when doing an HTML lesson, it came out ‘Good with outstanding features’. Outstanding is very hard to get at this school, believe me! - so I am really pleased.

NQT.

Relevant Textbooks

Inside the Unit...

  • Download Free Sample 6.5mb

    Areas Covered

    • Lesson 1 Properties and particle emitters
    • Download free sample above
    • Lesson 2 Characters and sprites
    • Lesson 3 Collision detection
    • Lesson 4 Falling and spawning
    • Lesson 5 Rewards and hazards
    • Lesson 6 Unit assessment

    There are 5 worksheets and 5 homework tasks in this unit.

  • How to order

    1. Add individual units to a draft order or download a blank order form below to complete manually

    2. Using a draft order you can either:

    1. Save your order online
      (registration or log in required)
    2. Email us your complete order
      (registration or log in required)
    3. Create a PDF
      (to fax or email at a later date)

    Download blank order form

    PDF

    Word

  • Unit Pricing and Discounts

    Each unit is individually priced for LIFE. Please view each unit for detail. 

    Discounts are cumulative based on the total number of units licenced to your department.

    All prices subject to further discounts and VAT.

    There are no annual renewal fees.

    2-5 units 10% discount
    6-11 units 15% discount
    12+ units 20% discount