Lesson 2 Using a For…EndFor loop Download free sample above
Lesson 3 The Text window
Lesson 4 Using variables
Lesson 5 Conditions and branching
Lesson 6 Using random numbers
There are 5 worksheets and homework sheets in this unit.
Summary - New: 3rd Edition
This unit is an introduction to programming in a textual language designed to make programming easy and approachable for beginners. It starts by introducing Turtle graphics, leading into the use of variables and For…EndFor loops. Simple programs using the Text window are used to introduce input, output and selection. Pupils will get used to these programming statements while having fun writing a quiz program, producing coloured graphics and making a simple screensaver.
What's included in the toolkit?
The currently available units have been written to satisfy the new National Curriculum for Computing, they are designed for teaching at KS3 but individual lessons in some units may also be appropriate for teaching Key Stages 2 or 4, particularly where Year 10 students may not previously have been exposed to certain topics.
I am very impressed with the quality of the lesson plans, other resources and the presentation of the documents. We are giving our KS3 a curriculum a complete overhaul and your projects make up 90% of the new lessons.
David Smale. Head of IT & Computing, Al Bateen Secondary School, Abu Dhabi
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Having used your resources at KS3, these are well received by the students and teachers alike. They are well structured and resourced with answers.
Mr Myles Coulson. Teacher of Computer Science, Tabor Academy