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AQA AS Level Computer Science Textbook 2nd Ed.

PM Heathcote and RSU Heathcote
ISBN: 978-1-910523-06-3

 
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Contents:

  • Section 1: Fundamentals of programming
  • Section 2: Problem solving and theory of computation
  • Section 3: Data representation
  • Section 4: Hardware and software
  • Section 5: Computer organisation and architecture
  • Section 6: Communication: technology and consequences

 

AQA AS Level Computer Science | 2nd edition

Available in printed and digital formats.

AQA Approved

This book has been approved by AQA

Available in printed paperback format, or as a digital subscription edition

This book is divided into six sections comprising 36 chapters, which together provide detailed coverage of the new AS course and the first year of the full A Level course. The specification is written in such a way that AS and A Level students can be taught together. All programming examples in the first two sections are written in pseudocode, leaving the choice of programming language up to the teacher.

Programming solutions within the textbook are all written in pseudocode to suit all practical languages being taught alongside the theory. Working solutions to each pseudocode program are included in the Teacher's Pack and are written in Python.

Solutions to all questions and exercises are provided in a free teacher pack available on our website.

To accompany this textbook, PG Online also publishes a series of six downloadable teaching units. Each topic in a unit consists of a PowerPoint presentation, teacher’s notes, worksheets, homework sheets and a final assessment test with practice questions. Each topic within a unit is expected to be taught over several lessons in a week. Units are sold as a lifetime site licence and may be loaded onto the school’s private network or VLE.

 

What people say...

Your AQA A-Level book is, in my opinion, the best one available and the one we use.

Mr David Isaacs. Department of Computer Science, Shoreham Academy

I'd just like to express my thanks for the material and support. If I had needed to have made my own resources, the results wouldn't have been as good and now I'm happy to tailor and tweak the resources to fit my own teaching and the student's own skills.

Paul Sloane. Head of Computer Science, Lady Manners School

  • Request an eBook from one of our partners: 

    Classoos_logo

     

     

    Contents:

    • Section 1: Fundamentals of programming
    • Section 2: Problem solving and theory of computation
    • Section 3: Data representation
    • Section 4: Hardware and software
    • Section 5: Computer organisation and architecture
    • Section 6: Communication: technology and consequences

     

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