PM Heathcote and RSU Heathcote ISBN: 9781910523070
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Contents:
Section 1: Fundamentals of programming
Section 2: Problem solving and theory of computation
Section 3: Data representation
Section 4: Hardware and software
Section 5: Computer organisation and architecture
Section 6: Communication: technology and consequences
Section 7: Data Structures
Section 8: Algorithms
Section 9: Regular languages
Section 10: The Internet
Section 11: Fundamentals of databases
Section 12: OOP and functional programming
Appendix A: Floating point form
Appendix B: Adders and D-Type flip-flops
AQA AS and A Level Computer Science
400pp
A complete course text which includes AS and A Level. Available in printed and digital formats.
This textbook has been approved by AQA
Available in printed paperback format, or as a digital subscription edition
The book is divided into 12 sections, each containing roughly six chapters. Each chapter covers material that can comfortably be taught in one or two lessons. It will also be a useful reference and revision guide for students throughout the A Level course. Two short appendices contain A Level content that could be taught in the first year of the course as an extension to related AS topics.
Each chapter contains exercises, some new and some from past examination papers, which can be set as homework. Answers to all these are available to teachers only, in a Teachers Supplement which can be ordered and downloaded via the website.
To accompany this textbook, PG Online also publishes a series of 12 downloadable teaching units. Each topic in a unit consists of a PowerPoint presentation, teacher’s notes, worksheets, homework sheets and a final assessment test with practice questions. Each topic within a unit is expected to be taught over several lessons in a week. Units are sold as a lifetime site licence and may be loaded onto the school’s private network or VLE.
A short list of errata is available to download here.
What people say...
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PG Online resources are very well planned and easy to use. Inspection copies are also useful as this enables me to make better choices with our limited budgets.
Gillian Broadhead. ACTL Creative and Technical Studies, Ridgewood High School
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We recently used some of the free resources in the sections we aim to purchase from you with our pupils and the feedback was very positive indeed. The information was pitched perfectly to our pupils, they enjoyed the content and the pace at which it can be delivered was spot on.
Andrew White. Head of Design Technology, Monmouth School for Boys
Request an eBook from one of our partners:
Contents:
Section 1: Fundamentals of programming
Section 2: Problem solving and theory of computation
Section 3: Data representation
Section 4: Hardware and software
Section 5: Computer organisation and architecture
Section 6: Communication: technology and consequences
Section 7: Data Structures
Section 8: Algorithms
Section 9: Regular languages
Section 10: The Internet
Section 11: Fundamentals of databases
Section 12: OOP and functional programming
Appendix A: Floating point form
Appendix B: Adders and D-Type flip-flops
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