KS3

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Animation in Animate CC

Animate objects with ActionScript

 
K

Inside the Unit...

Areas Covered

  • Lesson 1 Frame-by-frame animation
  • Lesson 2 Motion tweening
    Download free sample below
  • Lesson 3 Text, buttons and ActionScript
  • Lesson 4 Planning an animation
  • Lesson 5 Adding sound effects
  • Lesson 6 Publishing an animation

There are 8 worksheets, 6 homework tasks and several editable demonstration animations in this unit.

Summary - New: 3rd Edition

In this unit, pupils will learn how animations are created and use a variety of drawing and animation techniques including tweening and motion paths in order to plan, create and export a multi-layered animation into a format that can be played as a standalone file or as a moving image within a web page. The unit includes theory on frame rates and the effect on file size. Pupils are encouraged to analyse existing animated advertisements before planning and creating their own to deliver effective messages to a specific audience. ActionScript is also introduced in order to add interactivity to their advertising banners. The unit is assess by means of an Assessment Portfolio. All accompanying animations have been created in Flash / Animate CC.

What's included in the toolkit?

Toolkit

The currently available units have been written to satisfy the new National Curriculum for Computing, they are designed for teaching at KS3 but individual lessons in some units may also be appropriate for teaching Key Stages 2 or 4, particularly where Year 10 students may not previously have been exposed to certain topics.

  • PowerPoint slides for each lesson
  • Detailed lesson plans
  • Learning objectives and outcomes
  • Statement of which of the Government Guidelines are covered in the unit
  • Worksheets and homework activities
  • End-of-unit Assessment material
  • Other material and links to online resources

What people say...

PG Online resources are very well planned and easy to use. Inspection copies are also useful as this enables me to make better choices with our limited budgets.

Gillian Broadhead. ACTL Creative and Technical Studies, Ridgewood High School

[The KS3 units are]..."very useful especially as most of my colleagues are new to computing. Its great having a starting point and guidance on assessment. Theory at KS3 is a new concept for most but it is actually going down well and adding purpose to the lessons."

Mr J Pritchett. Head of Computing, Brookfield Community School

Inside the Unit...

  • Areas Covered

    • Lesson 1 Frame-by-frame animation
    • Lesson 2 Motion tweening
      Download free sample below
    • Lesson 3 Text, buttons and ActionScript
    • Lesson 4 Planning an animation
    • Lesson 5 Adding sound effects
    • Lesson 6 Publishing an animation

    There are 8 worksheets, 6 homework tasks and several editable demonstration animations in this unit.

    Download Free Sample 8.4mb

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